Here at MWS we got another round of playtesting done over the weekend. This included trying out the new quest system, which we believe makes the game more dynamic and helps to bring the world to life. It also means that each player's journey to victory plays out differently.
I've got a whole load of notes that need working into the rule book to aid clarity. But making the game as good as it can be is what it's all about.
Ryan is going to release a video on how he made his game table:
Positioning is key when facing 10 blighwurms:
Ryan's dice rolls were abysmal - 2 is a miss and he rolled a number of them!